# Class GenericSpinner

java.lang.Object
com.codename1.ui.Component
com.codename1.ui.Container
com.codename1.ui.spinner.BaseSpinner
com.codename1.ui.spinner.GenericSpinner

All Implemented Interfaces:
  `Animation, Editable, StyleListener, Iterable<Component>`

public class GenericSpinner extends BaseSpinner
A spinner class that allows arbitrary values, this is effectively a combo box replacement for platforms where a combo box is not available

- ## Field Summary

  ### Fields inherited from class Component

  `BASELINE, BOTTOM, BRB_CENTER_OFFSET, BRB_CONSTANT_ASCENT, BRB_CONSTANT_DESCENT, BRB_OTHER, CENTER, CROSSHAIR_CURSOR, DEFAULT_CURSOR, DRAG_REGION_IMMEDIATELY_DRAG_X, DRAG_REGION_IMMEDIATELY_DRAG_XY, DRAG_REGION_IMMEDIATELY_DRAG_Y, DRAG_REGION_LIKELY_DRAG_X, DRAG_REGION_LIKELY_DRAG_XY, DRAG_REGION_LIKELY_DRAG_Y, DRAG_REGION_NOT_DRAGGABLE, DRAG_REGION_POSSIBLE_DRAG_X, DRAG_REGION_POSSIBLE_DRAG_XY, DRAG_REGION_POSSIBLE_DRAG_Y, E_RESIZE_CURSOR, HAND_CURSOR, LEFT, MOVE_CURSOR, N_RESIZE_CURSOR, NE_RESIZE_CURSOR, NW_RESIZE_CURSOR, RIGHT, S_RESIZE_CURSOR, SE_RESIZE_CURSOR, SW_RESIZE_CURSOR, TEXT_CURSOR, TOP, W_RESIZE_CURSOR, WAIT_CURSOR`

- ## Constructor Summary

  Constructors
  Constructor
  Description
  `GenericSpinner()`
  Default constructor

- ## Method Summary

  Modifier and Type
  Method
  Description
  `int`
  `getColumns()`
  Return the column count
  `Object`
  `getComponentState()`
  Some components may optionally generate a state which can then be restored using setCompnentState().
  `ListModel`
  `getModel()`

  ###### Returns

  `ListModel`
  `getModel(int offset)`

  ###### Returns

  `String[]`
  `getPropertyNames()`
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
  `String[]`
  `getPropertyTypeNames()`
  This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
  `Class[]`
  `getPropertyTypes()`
  Matches the property names method (see that method for further details).
  `Object`
  `getPropertyValue(String name)`
  Returns the current value of the property name, this method is used by the GUI builder
  `ListCellRenderer`
  `getRenderer()`

  ###### Returns

  `ListCellRenderer`
  `getRenderer(int offset)`

  ###### Returns

  `String`
  `getRenderingPrototype()`
  Returns the rendering prototype
  `String`
  `getRenderingPrototype(int column)`
  Returns the rendering prototype
  `Object`
  `getValue()`
  The value for the spinner
  `Object`
  `getValue(int offset)`
  The value for the spinner
  `void`
  `setColumns(int columns)`
  Sets the column count
  `void`
  `setComponentState(Object state)`
  If getComponentState returned a value the setter can update the value and restore the prior state.
  `void`
  `setModel(int offset, ListModel model)`

  ###### Parameters

  `void`
  `setModel(ListModel model)`

  ###### Parameters

  `String`
  `setPropertyValue(String name, Object value)`
  Sets a new value to the given property, returns an error message if failed and null if successful.
  `void`
  `setRenderer(int offset, ListCellRenderer renderer)`

  ###### Parameters

  `void`
  `setRenderer(ListCellRenderer renderer)`

  ###### Parameters

  `void`
  `setRenderingPrototype(int column, String pr)`
  The rendering prototype
  `void`
  `setRenderingPrototype(String pr)`
  The rendering prototype
  `void`
  `setValue(int offset, Object value)`
  The value for the spinner
  `void`
  `setValue(Object value)`
  The value for the spinner

  ### Methods inherited from class BaseSpinner

  `calcPreferredSize, initComponent, paintGlass, refreshTheme`

  ### Methods inherited from class Container

  `add, add, add, add, add, add, addAll, addComponent, addComponent, addComponent, addComponent, animateHierarchy, animateHierarchyAndWait, animateHierarchyFade, animateHierarchyFadeAndWait, animateLayout, animateLayoutAndWait, animateLayoutFade, animateLayoutFadeAndWait, animateUnlayout, animateUnlayoutAndWait, applyRTL, cancelRepaints, clearClientProperties, constrainHeightWhenScrollable, constrainWidthWhenScrollable, contains, createAnimateHierarchy, createAnimateHierarchyFade, createAnimateLayout, createAnimateLayoutFade, createAnimateLayoutFadeAndWait, createAnimateMotion, createAnimateUnlayout, createReplaceTransition, dragInitiated, drop, encloseIn, encloseIn, findDropTargetAt, findFirstFocusable, fireClicked, flushReplace, forceRevalidate, getBottomGap, getChildrenAsList, getClosestComponentTo, getComponentAt, getComponentAt, getComponentCount, getComponentIndex, getGridPosX, getGridPosY, getLayout, getLayoutHeight, getLayoutWidth, getLeadComponent, getLeadParent, getResponderAt, getSafeAreaRoot, getScrollIncrement, getSideGap, getUIManager, initLaf, invalidate, isEnabled, isSafeArea, isSafeAreaRoot, isScrollableX, isScrollableY, isSelectableInteraction, isSurface, iterator, iterator, keyPressed, keyReleased, layoutContainer, morph, morphAndWait, paint, paintComponentBackground, paramString, pointerPressed, removeAll, removeComponent, replace, replace, replaceAndWait, replaceAndWait, replaceAndWait, revalidate, revalidateLater, revalidateWithAnimationSafety, scrollComponentToVisible, setCellRenderer, setEnabled, setLayout, setLeadComponent, setSafeArea, setSafeAreaRoot, setScrollable, setScrollableX, setScrollableY, setScrollIncrement, setShouldCalcPreferredSize, setShouldLayout, setUIManager, updateTabIndices`

  ### Methods inherited from class Component

  `addContextMenuListener, addDragFinishedListener, addDragOverListener, addDropListener, addFocusListener, addLongPressListener, addMouseWheelListener, addPointerDraggedListener, addPointerPressedListener, addPointerReleasedListener, addPullToRefresh, addScrollListener, addStateChangeListener, addStylusListener, animate, announceForAccessibility, bindProperty, blocksSideSwipe, calcScrollSize, contains, containsOrOwns, createStyleAnimation, deinitialize, deinitializeCustomStyle, dragEnter, dragExit, dragFinished, draggingOver, drawDraggedImage, focusGained, focusLost, getAbsoluteX, getAbsoluteY, getAccessibilityText, getAllStyles, getAnimationManager, getBaseline, getBaselineResizeBehavior, getBindablePropertyNames, getBindablePropertyTypes, getBorder, getBoundPropertyValue, getBounds, getBounds, getClientProperty, getCloudBoundProperty, getCloudDestinationProperty, getComponentForm, getCursor, getDefaultDragTransparency, getDirtyRegion, getDisabledStyle, getDraggedx, getDraggedy, getDragImage, getDragRegionStatus, getDragSpeed, getDragTransparency, getEditingDelegate, getHeight, getInlineAllStyles, getInlineDisabledStyles, getInlinePressedStyles, getInlineSelectedStyles, getInlineStylesTheme, getInlineUnselectedStyles, getInnerHeight, getInnerPreferredH, getInnerPreferredW, getInnerWidth, getInnerX, getInnerY, getLabelForComponent, getName, getNativeOverlay, getNextFocusDown, getNextFocusLeft, getNextFocusRight, getNextFocusUp, getOuterHeight, getOuterPreferredH, getOuterPreferredW, getOuterWidth, getOuterX, getOuterY, getOwner, getParent, getPreferredH, getPreferredSize, getPreferredSizeStr, getPreferredTabIndex, getPreferredW, getPressedStyle, getSameHeight, getSameWidth, getScrollable, getScrollAnimationSpeed, getScrollDimension, getScrollOpacity, getScrollOpacityChangeSpeed, getScrollX, getScrollY, getSelectCommandText, getSelectedRect, getSelectedStyle, getStyle, getTabIndex, getTensileLength, getTextSelectionSupport, getTooltip, getUIID, getUnselectedStyle, getVisibleBounds, getVisibleBounds, getWidth, getX, getY, growShrink, handlesInput, hasFixedPreferredSize, hasFocus, hideNativeOverlay, initCustomStyle, initDisabledStyle, initPressedStyle, initSelectedStyle, initUnselectedStyle, installDefaultPainter, isAlwaysTensile, isBlockLead, isCellRenderer, isChildOf, isDragActivated, isDragAndDropOperation, isDraggable, isDragRegion, isDropTarget, isEditable, isEditing, isFlatten, isFocusable, isGrabsPointerEvents, isHidden, isHidden, isHideInLandscape, isHideInPortrait, isHScrollThumbGrabbed, isHScrollThumbHover, isIgnorePointerEvents, isInClippingRegion, isInitialized, isOpaque, isOwnedBy, isPinchBlocksDragAndDrop, isRippleEffect, isRTL, isScrollable, isScrollVisible, isSetCursorSupported, isSmoothScrolling, isSnapToGrid, isStickyDrag, isTactileTouch, isTactileTouch, isTensileDragEnabled, isTraversable, isVisible, isVScrollThumbGrabbed, isVScrollThumbHover, keyRepeated, laidOut, longKeyPress, longPointerPress, onScrollX, onScrollY, onSetFocusable, paintBackground, paintBackgrounds, paintBorder, paintBorderBackground, paintComponent, paintComponent, paintIntersectingComponentsAbove, paintLock, paintLockRelease, paintRippleOverlay, paintScrollbars, paintScrollbarX, paintScrollbarY, paintShadows, parsePreferredSize, pinch, pinch, pinchReleased, pointerDragged, pointerDragged, pointerHover, pointerHoverPressed, pointerHoverReleased, pointerPressed, pointerReleased, pointerReleased, putClientProperty, refreshTheme, refreshTheme, remove, removeContextMenuListener, removeDragFinishedListener, removeDragOverListener, removeDropListener, removeFocusListener, removeLongPressListener, removeMouseWheelListener, removePointerDraggedListener, removePointerPressedListener, removePointerReleasedListener, removeScrollListener, removeStateChangeListener, removeStylusListener, repaint, repaint, requestFocus, resetFocusable, respondsToPointerEvents, rotation, scrollRectToVisible, scrollRectToVisible, setAccessibilityText, setAlwaysTensile, setBlockLead, setBoundPropertyValue, setCloudBoundProperty, setCloudDestinationProperty, setCursor, setDefaultDragTransparency, setDirtyRegion, setDisabledStyle, setDraggable, setDragTransparency, setDropTarget, setEditingDelegate, setFlatten, setFocus, setFocusable, setGrabsPointerEvents, setHandlesInput, setHeight, setHidden, setHidden, setHideInLandscape, setHideInPortrait, setHorizontalScrollBounds, setIgnorePointerEvents, setInitialized, setInlineAllStyles, setInlineDisabledStyles, setInlinePressedStyles, setInlineSelectedStyles, setInlineStylesTheme, setInlineUnselectedStyles, setIsScrollVisible, setLabelForComponent, setName, setNextFocusDown, setNextFocusLeft, setNextFocusRight, setNextFocusUp, setOpaque, setOwner, setPinchBlocksDragAndDrop, setPreferredH, setPreferredSize, setPreferredSizeStr, setPreferredTabIndex, setPreferredW, setPressedStyle, setPullToRefresh, setRippleEffect, setRTL, setSameHeight, setSameSize, setSameWidth, setScrollAnimationSpeed, setScrollOpacityChangeSpeed, setScrollSize, setScrollVisible, setScrollX, setScrollY, setSelectCommandText, setSelectedStyle, setSize, setSmoothScrolling, setSnapToGrid, setTabIndex, setTactileTouch, setTensileDragEnabled, setTensileLength, setTooltip, setTraversable, setUIID, setUIID, setUIIDFinal, setUnselectedStyle, setVerticalScrollBounds, setVisible, setWidth, setX, setY, shouldBlockSideSwipe, shouldBlockSideSwipeLeft, shouldBlockSideSwipeRight, shouldRenderComponentSelection, showNativeOverlay, startEditingAsync, stopEditing, stripMarginAndPadding, styleChanged, toImage, toString, unbindProperty, updateNativeOverlay, visibleBoundsContains`

  ### Methods inherited from class Object

  `clone, equals, getClass, hashCode, notify, notifyAll, wait, wait, wait`

  ### Methods inherited from interface Iterable

  `forEach`

- ## Constructor Details

  - ### GenericSpinner

    public GenericSpinner()
    Default constructor

- ## Method Details

  - ### getRenderingPrototype

    public String getRenderingPrototype()

    Returns the rendering prototype

    ###### Returns

    the prototype

  - ### setRenderingPrototype

    public void setRenderingPrototype(String pr)

    The rendering prototype

    ###### Parameters

    - `pr`: the prototype

  - ### getRenderingPrototype

    public String getRenderingPrototype(int column)

    Returns the rendering prototype

    ###### Returns

    the prototype

  - ### setRenderingPrototype

    public void setRenderingPrototype(int column, String pr)

    The rendering prototype

    ###### Parameters

    - `column`: the column

    - `pr`: the prototype

  - ### getColumns

    public int getColumns()

    Return the column count

    ###### Returns

    the number of columns in the spinner

  - ### setColumns

    public void setColumns(int columns)

    Sets the column count

    ###### Returns

    the number of columns in the spinner

  - ### getValue

    public Object getValue()

    The value for the spinner

    ###### Returns

    the value

  - ### setValue

    public void setValue(Object value)

    The value for the spinner

    ###### Parameters

    - `value`: the value to set

  - ### getValue

    public Object getValue(int offset)

    The value for the spinner

    ###### Returns

    the value

  - ### setValue

    public void setValue(int offset, Object value)

    The value for the spinner

    ###### Parameters

    - `value`: the value to set

  - ### getPropertyNames

    public String[] getPropertyNames()

    A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code

    ###### Returns

    the property names allowing mutation

    Overrides:
      `getPropertyNames` in class `Component`

  - ### getPropertyTypes

    public Class[] getPropertyTypes()

    Matches the property names method (see that method for further details).

    ###### Returns

    the types of the properties

    Overrides:
      `getPropertyTypes` in class `Component`

  - ### getPropertyTypeNames

    public String[] getPropertyTypeNames()

    This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer

    ###### Returns

    Array of type names

    Overrides:
      `getPropertyTypeNames` in class `Component`

  - ### getPropertyValue

    public Object getPropertyValue(String name)

    Returns the current value of the property name, this method is used by the GUI builder

    ###### Parameters

    - `name`: the name of the property

    ###### Returns

    the value of said property

    Overrides:
      `getPropertyValue` in class `Component`

  - ### setPropertyValue

    public String setPropertyValue(String name, Object value)

    Sets a new value to the given property, returns an error message if failed and null if successful. Notice that some builtin properties such as "$designMode" might be sent to components to indicate application state.

    ###### Parameters

    - `name`: the name of the property

    - `value`: new value for the property

    ###### Returns

    error message or null

    Overrides:
      `setPropertyValue` in class `Component`

  - ### getModel

    public ListModel getModel()

    ###### Returns

    the model

  - ### setModel

    public void setModel(ListModel model)

    ###### Parameters

    - `model`: the model to set

  - ### getModel

    public ListModel getModel(int offset)

    ###### Returns

    the model

  - ### setModel

    public void setModel(int offset, ListModel model)

    ###### Parameters

    - `model`: the model to set

  - ### getRenderer

    public ListCellRenderer getRenderer(int offset)

    ###### Returns

    the renderer

  - ### setRenderer

    public void setRenderer(int offset, ListCellRenderer renderer)

    ###### Parameters

    - `renderer`: the renderer to set

  - ### getRenderer

    public ListCellRenderer getRenderer()

    ###### Returns

    the renderer

  - ### setRenderer

    public void setRenderer(ListCellRenderer renderer)

    ###### Parameters

    - `renderer`: the renderer to set

  - ### getComponentState

    public Object getComponentState()

    Some components may optionally generate a state which can then be restored using setCompnentState(). This method is used by the UIBuilder.

    ###### Returns

    the component state or null for undefined state.

    Overrides:
      `getComponentState` in class `Component`

  - ### setComponentState

    public void setComponentState(Object state)

    If getComponentState returned a value the setter can update the value and restore the prior state.

    ###### Parameters

    - `state`: the non-null state
    Overrides:
      `setComponentState` in class `Component`