# Class Slider

java.lang.Object
com.codename1.ui.Component
com.codename1.ui.Label
com.codename1.ui.Slider

All Implemented Interfaces:
  `Animation, Editable, ActionSource, StyleListener, IconHolder, TextHolder`

Direct Known Subclasses:
  `SliderBridge`

public class Slider extends Label implements ActionSource

The slider component serves both as a slider widget to allow users to select a value on a scale via touch/arrows and also to indicate progress. The slider defaults to percentage display but can represent any positive set of values.

`Slider` is very versatile and can be used to represent things as diverse as the 5 star ranking UI demonstrated below. Notice that for the UI to work correctly you need to enclose it in a layout that preserves its preferred size like flow layout.

    public void showForm() {
      Form hi = new Form("Star Slider", new BoxLayout(BoxLayout.Y_AXIS));
      hi.add(FlowLayout.encloseCenter(createStarRankSlider()));
      hi.show();
    }

    private void initStarRankStyle(Style s, Image star) {
        s.setBackgroundType(Style.BACKGROUND_IMAGE_TILE_BOTH);
        s.setBorder(Border.createEmpty());
        s.setBgImage(star);
        s.setBgTransparency(0);
    }

    private Slider createStarRankSlider() {
        Slider starRank = new Slider();
        starRank.setEditable(true);
        starRank.setMinValue(0);
        starRank.setMaxValue(10);
        Font fnt = Font.createTrueTypeFont("native:mainLight", "native:mainLight").
                derive(Display.getInstance().convertToPixels(5, true), Font.STYLE_PLAIN);
        Style s = new Style(0xffff33, 0, fnt, (byte)0);
        Image fullStar = FontImage.createMaterial(FontImage.MATERIAL_STAR, s).toImage();
        s.setOpacity(100);
        s.setFgColor(0);
        Image emptyStar = FontImage.createMaterial(FontImage.MATERIAL_STAR, s).toImage();
        initStarRankStyle(starRank.getSliderEmptySelectedStyle(), emptyStar);
        initStarRankStyle(starRank.getSliderEmptyUnselectedStyle(), emptyStar);
        initStarRankStyle(starRank.getSliderFullSelectedStyle(), fullStar);
        initStarRankStyle(starRank.getSliderFullUnselectedStyle(), fullStar);
        starRank.setPreferredSize(new Dimension(fullStar.getWidth() * 5, fullStar.getHeight()));
        return starRank;
    }

Slider can be used as a progress indicator for network operations when combined with the `com.codename1.components.SliderBridge` component:

    Form hi = new Form("Download Progress", new BorderLayout());
    Slider progress = new Slider();
    Button download = new Button("Download");
    download.addActionListener((e) -> {
        ConnectionRequest cr = new ConnectionRequest("https://www.codenameone.com/img/blog/new_icon.png", false);
        SliderBridge.bindProgress(cr, progress);
        NetworkManager.getInstance().addToQueueAndWait(cr);
        if(cr.getResponseCode() == 200) {
            hi.add(BorderLayout.CENTER, new ScaleImageLabel(EncodedImage.create(cr.getResponseData())));
            hi.revalidate();
        }
    });
    hi.add(BorderLayout.SOUTH, progress).add(BorderLayout.NORTH, download);
    hi.show();

- ## Field Summary

  ### Fields inherited from class Component

  `BASELINE, BOTTOM, BRB_CENTER_OFFSET, BRB_CONSTANT_ASCENT, BRB_CONSTANT_DESCENT, BRB_OTHER, CENTER, CROSSHAIR_CURSOR, DEFAULT_CURSOR, DRAG_REGION_IMMEDIATELY_DRAG_X, DRAG_REGION_IMMEDIATELY_DRAG_XY, DRAG_REGION_IMMEDIATELY_DRAG_Y, DRAG_REGION_LIKELY_DRAG_X, DRAG_REGION_LIKELY_DRAG_XY, DRAG_REGION_LIKELY_DRAG_Y, DRAG_REGION_NOT_DRAGGABLE, DRAG_REGION_POSSIBLE_DRAG_X, DRAG_REGION_POSSIBLE_DRAG_XY, DRAG_REGION_POSSIBLE_DRAG_Y, E_RESIZE_CURSOR, HAND_CURSOR, LEFT, MOVE_CURSOR, N_RESIZE_CURSOR, NE_RESIZE_CURSOR, NW_RESIZE_CURSOR, RIGHT, S_RESIZE_CURSOR, SE_RESIZE_CURSOR, SW_RESIZE_CURSOR, TEXT_CURSOR, TOP, W_RESIZE_CURSOR, WAIT_CURSOR`

- ## Constructor Summary

  Constructors
  Constructor
  Description
  `Slider()`
  The default constructor uses internal rendering to draw its state

- ## Method Summary

  Modifier and Type
  Method
  Description
  `void`
  `addActionListener(ActionListener l)`
  Action listeners give a more coarse event only when the user lifts the finger from the slider
  `void`
  `addDataChangedListener(DataChangedListener l)`
  Adds a listener to data changed events, notice that the status argument to the data change listener shouldn't be relied upon.
  `boolean`
  `animate()`
  Allows the animation to reduce "repaint" calls when it returns false.
  `protected Dimension`
  `calcPreferredSize()`
  Return the size we would generally like for the component
  `static Slider`
  `createInfinite()`
  Creates an infinite progress slider
  `void`
  `deinitialize()`
  Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
  `protected void`
  `fireClicked()`
  When working in 3 softbutton mode "fire" key (center softbutton) is sent to this method in order to allow 3 button devices to work properly.
  `protected String`
  `formattedValue(int value)`
  Allows formatting the appearance of the progress when text is drawn on top
  `int`
  `getIncrements()`
  The increments when the user presses a key to the left/right/up/down etc.
  `int`
  `getMaxValue()`

  ###### Returns

  `int`
  `getMinValue()`

  ###### Returns

  `int`
  `getProgress()`
  Indicates the value of progress made
  `int`
  `getProgress(ActionEvent evt)`
  Gets the progress of the slider at the point where the provided ActionEvent was triggered.
  `Style`
  `getSliderEmptySelectedStyle()`
  Returns the `com.codename1.ui.plaf.Style` used to paint the slider when its full and selected
  `Style`
  `getSliderEmptyUnselectedStyle()`
  Returns the `com.codename1.ui.plaf.Style` used to paint the slider when its full
  `Style`
  `getSliderFullSelectedStyle()`
  Returns the `com.codename1.ui.plaf.Style` used to paint the slider when its full and selected
  `Style`
  `getSliderFullUnselectedStyle()`
  Returns the `com.codename1.ui.plaf.Style` used to paint the slider when its full
  `Style`
  `getStyle()`
  Returns the current Component Style allowing code to draw the current component, you should normally use getUnselected/Pressed/DisabledStyle() and not this method since it will return different values based on component state.
  `Image`
  `getThumbImage()`
  The thumb image is drawn on top of the current progress
  `void`
  `initComponent()`
  Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
  `boolean`
  `isEditable()`
  Indicates the slider is modifyable
  `boolean`
  `isInfinite()`
  The infinite slider functionality is used to animate progress for which there is no defined value.
  `boolean`
  `isRenderPercentageOnTop()`
  Indicates that the value of the slider should be rendered with a percentage sign on top of the slider.
  `boolean`
  `isRenderValueOnTop()`

  ###### Returns

  `protected boolean`
  `isSelectableInteraction()`
  This method allows a component to indicate that it is interested in an "implicit" select command to appear in the "fire" button when 3 softbuttons are defined in a device.
  `protected boolean`
  `isStickyDrag()`
  Returns true if the component is interested in receiving drag/pointer release events even after the gesture exceeded its boundaries.
  `boolean`
  `isVertical()`
  Indicates the slider is vertical
  `void`
  `keyPressed(int code)`
  If this Component is focused, the key pressed event will call this method
  `void`
  `keyReleased(int code)`
  If this Component is focused, the key released event will call this method
  `void`
  `paintComponentBackground(Graphics g)`
  Paint the progress indicator
  `void`
  `pointerDragged(int x, int y)`
  If this Component is focused, the pointer dragged event will call this method
  `void`
  `pointerPressed(int x, int y)`
  If this Component is focused, the pointer pressed event will call this method
  `void`
  `pointerReleased(int x, int y)`
  If this Component is focused, the pointer released event will call this method
  `void`
  `refreshTheme(boolean merge)`
  Makes sure the component is up to date with the current theme, ONLY INVOKE THIS METHOD IF YOU CHANGED THE THEME!
  `void`
  `removeActionListener(ActionListener l)`
  Action listeners give a more coarse event only when the user lifts the finger from the slider
  `void`
  `removeDataChangedListener(DataChangedListener l)`
  Removes a listener from data changed events, notice that the status argument to the data change listener shouldn't be relied upon.
  `void`
  `setEditable(boolean editable)`
  Indicates the slider is modifyable
  `void`
  `setIncrements(int increments)`
  The increments when the user presses a key to the left/right/up/down etc.
  `void`
  `setInfinite(boolean i)`
  Activates/disables the infinite slider functionality used to animate progress for which there is no defined value.
  `void`
  `setMaxValue(int maxValue)`

  ###### Parameters

  `void`
  `setMinValue(int minValue)`

  ###### Parameters

  `void`
  `setProgress(int value)`
  Indicates the value of progress made, this method is thread safe and can be invoked from any thread although discretion should still be kept so one thread doesn't regress progress made by another thread...
  `protected void`
  `setProgressInternal(int value)`
  Internal slider-value updater used by drag/keyboard/setProgress paths.
  `void`
  `setRenderPercentageOnTop(boolean renderPercentageOnTop)`
  Indicates that the value of the slider should be rendered with a percentage sign on top of the slider.
  `void`
  `setRenderValueOnTop(boolean renderValueOnTop)`

  ###### Parameters

  `void`
  `setThumbImage(Image thumbImage)`
  The thumb image is drawn on top of the current progress
  `final void`
  `setUIID(String id)`
  This method sets the Component the Unique identifier.
  `void`
  `setVertical(boolean vertical)`
  Indicates the slider is vertical
  `protected boolean`
  `shouldBlockSideSwipe()`
  A component that might need side swipe such as the slider could block it from being used for some other purpose when on top of said component.

  ### Methods inherited from class Label

  `bindProperty, getAlignment, getBadgeStyleComponent, getBadgeText, getBaseline, getBaselineResizeBehavior, getBindablePropertyNames, getBindablePropertyTypes, getBoundPropertyValue, getDefaultGap, getFontIcon, getFontIconSize, getGap, getIcon, getIconFont, getIconStyleComponent, getIconUIID, getMask, getMaskedIcon, getMaskName, getMaterialIcon, getMaterialIconSize, getMaxAutoSize, getMinAutoSize, getPropertyNames, getPropertyTypeNames, getPropertyTypes, getPropertyValue, getShiftMillimeters, getShiftMillimetersF, getShiftText, getStringWidth, getText, getTextPosition, getTextSelectionSupport, getVerticalAlignment, initLaf, initUnselectedStyle, isAutoSizeMode, isDefaultTickerEnabled, isEndsWith3Points, isLegacyRenderer, isShouldLocalize, isShowEvenIfBlank, isTextSelectionEnabled, isTickerEnabled, isTickerRunning, laidOut, paint, paramString, setAlignment, setAutoSizeMode, setBadgeText, setBadgeUIID, setBoundPropertyValue, setDefaultGap, setDefaultTickerEnabled, setEndsWith3Points, setFontIcon, setFontIcon, setFontIcon, setGap, setIcon, setIconUIID, setLegacyRenderer, setMask, setMaskName, setMaterialIcon, setMaterialIcon, setMaxAutoSize, setMinAutoSize, setPropertyValue, setShiftMillimeters, setShiftMillimeters, setShiftText, setShouldLocalize, setShowEvenIfBlank, setText, setTextPosition, setTextSelectionEnabled, setTickerEnabled, setVerticalAlignment, shouldTickerStart, startTicker, startTicker, stopTicker, styleChanged, unbindProperty`

  ### Methods inherited from class Component

  `addContextMenuListener, addDragFinishedListener, addDragOverListener, addDropListener, addFocusListener, addLongPressListener, addMouseWheelListener, addPointerDraggedListener, addPointerPressedListener, addPointerReleasedListener, addPullToRefresh, addScrollListener, addStateChangeListener, addStylusListener, announceForAccessibility, blocksSideSwipe, calcScrollSize, cancelRepaints, clearClientProperties, contains, containsOrOwns, createStyleAnimation, deinitializeCustomStyle, dragEnter, dragExit, dragFinished, draggingOver, dragInitiated, drawDraggedImage, drop, focusGained, focusLost, getAbsoluteX, getAbsoluteY, getAccessibilityText, getAllStyles, getAnimationManager, getBorder, getBottomGap, getBounds, getBounds, getClientProperty, getCloudBoundProperty, getCloudDestinationProperty, getComponentForm, getComponentState, getCursor, getDefaultDragTransparency, getDirtyRegion, getDisabledStyle, getDraggedx, getDraggedy, getDragImage, getDragRegionStatus, getDragSpeed, getDragTransparency, getEditingDelegate, getGridPosX, getGridPosY, getHeight, getInlineAllStyles, getInlineDisabledStyles, getInlinePressedStyles, getInlineSelectedStyles, getInlineStylesTheme, getInlineUnselectedStyles, getInnerHeight, getInnerPreferredH, getInnerPreferredW, getInnerWidth, getInnerX, getInnerY, getLabelForComponent, getName, getNativeOverlay, getNextFocusDown, getNextFocusLeft, getNextFocusRight, getNextFocusUp, getOuterHeight, getOuterPreferredH, getOuterPreferredW, getOuterWidth, getOuterX, getOuterY, getOwner, getParent, getPreferredH, getPreferredSize, getPreferredSizeStr, getPreferredTabIndex, getPreferredW, getPressedStyle, getSameHeight, getSameWidth, getScrollable, getScrollAnimationSpeed, getScrollDimension, getScrollOpacity, getScrollOpacityChangeSpeed, getScrollX, getScrollY, getSelectCommandText, getSelectedRect, getSelectedStyle, getSideGap, getTabIndex, getTensileLength, getTooltip, getUIID, getUIManager, getUnselectedStyle, getVisibleBounds, getVisibleBounds, getWidth, getX, getY, growShrink, handlesInput, hasFixedPreferredSize, hasFocus, hideNativeOverlay, initCustomStyle, initDisabledStyle, initPressedStyle, initSelectedStyle, installDefaultPainter, isAlwaysTensile, isBlockLead, isCellRenderer, isChildOf, isDragActivated, isDragAndDropOperation, isDraggable, isDragRegion, isDropTarget, isEditing, isEnabled, isFlatten, isFocusable, isGrabsPointerEvents, isHidden, isHidden, isHideInLandscape, isHideInPortrait, isHScrollThumbGrabbed, isHScrollThumbHover, isIgnorePointerEvents, isInClippingRegion, isInitialized, isOpaque, isOwnedBy, isPinchBlocksDragAndDrop, isRippleEffect, isRTL, isScrollable, isScrollableX, isScrollableY, isScrollVisible, isSetCursorSupported, isSmoothScrolling, isSnapToGrid, isTactileTouch, isTactileTouch, isTensileDragEnabled, isTraversable, isVisible, isVScrollThumbGrabbed, isVScrollThumbHover, keyRepeated, longKeyPress, longPointerPress, onScrollX, onScrollY, onSetFocusable, paintBackground, paintBackgrounds, paintBorder, paintBorderBackground, paintComponent, paintComponent, paintIntersectingComponentsAbove, paintLock, paintLockRelease, paintRippleOverlay, paintScrollbars, paintScrollbarX, paintScrollbarY, paintShadows, parsePreferredSize, pinch, pinch, pinchReleased, pointerDragged, pointerHover, pointerHoverPressed, pointerHoverReleased, pointerPressed, pointerReleased, putClientProperty, refreshTheme, refreshTheme, remove, removeContextMenuListener, removeDragFinishedListener, removeDragOverListener, removeDropListener, removeFocusListener, removeLongPressListener, removeMouseWheelListener, removePointerDraggedListener, removePointerPressedListener, removePointerReleasedListener, removeScrollListener, removeStateChangeListener, removeStylusListener, repaint, repaint, requestFocus, resetFocusable, respondsToPointerEvents, rotation, scrollRectToVisible, scrollRectToVisible, setAccessibilityText, setAlwaysTensile, setBlockLead, setCellRenderer, setCloudBoundProperty, setCloudDestinationProperty, setComponentState, setCursor, setDefaultDragTransparency, setDirtyRegion, setDisabledStyle, setDraggable, setDragTransparency, setDropTarget, setEditingDelegate, setEnabled, setFlatten, setFocus, setFocusable, setGrabsPointerEvents, setHandlesInput, setHeight, setHidden, setHidden, setHideInLandscape, setHideInPortrait, setHorizontalScrollBounds, setIgnorePointerEvents, setInitialized, setInlineAllStyles, setInlineDisabledStyles, setInlinePressedStyles, setInlineSelectedStyles, setInlineStylesTheme, setInlineUnselectedStyles, setIsScrollVisible, setLabelForComponent, setName, setNextFocusDown, setNextFocusLeft, setNextFocusRight, setNextFocusUp, setOpaque, setOwner, setPinchBlocksDragAndDrop, setPreferredH, setPreferredSize, setPreferredSizeStr, setPreferredTabIndex, setPreferredW, setPressedStyle, setPullToRefresh, setRippleEffect, setRTL, setSameHeight, setSameSize, setSameWidth, setScrollAnimationSpeed, setScrollOpacityChangeSpeed, setScrollSize, setScrollVisible, setScrollX, setScrollY, setSelectCommandText, setSelectedStyle, setShouldCalcPreferredSize, setSize, setSmoothScrolling, setSnapToGrid, setTabIndex, setTactileTouch, setTensileDragEnabled, setTensileLength, setTooltip, setTraversable, setUIID, setUIIDFinal, setUnselectedStyle, setVerticalScrollBounds, setVisible, setWidth, setX, setY, shouldBlockSideSwipeLeft, shouldBlockSideSwipeRight, shouldRenderComponentSelection, showNativeOverlay, startEditingAsync, stopEditing, stripMarginAndPadding, toImage, toString, updateNativeOverlay, visibleBoundsContains`

  ### Methods inherited from class Object

  `clone, equals, getClass, hashCode, notify, notifyAll, wait, wait, wait`

- ## Constructor Details

  - ### Slider

    public Slider()
    The default constructor uses internal rendering to draw its state

- ## Method Details

  - ### createInfinite

    public static Slider createInfinite()

    Creates an infinite progress slider

    ###### Returns

    a slider instance that has no end value

  - ### setUIID

    public final void setUIID(String id)

    This method sets the Component the Unique identifier. This method should be used before a component has been initialized

    ###### Parameters

    - `id`: UIID unique identifier for component type
    Overrides:
      `setUIID` in class `Label`

  - ### isStickyDrag

    protected boolean isStickyDrag()

    Returns true if the component is interested in receiving drag/pointer release events even after the gesture exceeded its boundaries. This is useful for spinners etc. where the motion might continue beyond the size of the component

    ###### Returns

    false by default

    Overrides:
      `isStickyDrag` in class `Component`

  - ### initComponent

    public void initComponent()
    Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
    Overrides:
      `initComponent` in class `Component`

  - ### deinitialize

    public void deinitialize()
    Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy. This allows the component to deregister animators and cleanup after itself. This method is the opposite of the initComponent() method.
    Overrides:
      `deinitialize` in class `Component`

  - ### animate

    public boolean animate()

    Allows the animation to reduce "repaint" calls when it returns false. It is called once for every frame. Frames are defined by the `com.codename1.ui.Display` class.

    ###### Returns

    true if a repaint is desired or false if no repaint is necessary

    Specified by:
      `animate` in interface `Animation`
    Overrides:
      `animate` in class `Label`

  - ### isInfinite

    public boolean isInfinite()

    The infinite slider functionality is used to animate progress for which there is no defined value.

    ###### Returns

    true for infinite progress

  - ### setInfinite

    public void setInfinite(boolean i)

    Activates/disables the infinite slider functionality used to animate progress for which there is no defined value.

    ###### Parameters

    - `i`: true for infinite progress

  - ### refreshTheme

    public void refreshTheme(boolean merge)

    Makes sure the component is up to date with the current theme, ONLY INVOKE THIS METHOD IF YOU CHANGED THE THEME!

    ###### Parameters

    - `merge`: indicates if the current styles should be merged with the new styles
    Overrides:
      `refreshTheme` in class `Label`

  - ### getProgress

    public int getProgress()

    Indicates the value of progress made

    ###### Returns

    the progress on the slider

  - ### setProgress

    public void setProgress(int value)

    Indicates the value of progress made, this method is thread safe and can be invoked from any thread although discretion should still be kept so one thread doesn't regress progress made by another thread...

    ###### Parameters

    - `value`: new value for progress

  - ### getProgress

    public int getProgress(ActionEvent evt)

    Gets the progress of the slider at the point where the provided ActionEvent was triggered.

    ###### Parameters

    - `evt`: An ActionEvent that originated from this slider.

    ###### Returns

    The progress of the slider.

  - ### setProgressInternal

    protected void setProgressInternal(int value)
    Internal slider-value updater used by drag/keyboard/setProgress paths. Exposed as `protected` so subclasses (e.g. range-slider style multi- thumb sliders) can route their own input through the same value-set + repaint pipeline as the built-in handlers. See #1523.

  - ### formattedValue

    protected String formattedValue(int value)

    Allows formatting the appearance of the progress when text is drawn on top

    ###### Parameters

    - `value`: the value of the slider

    ###### Returns

    a string formatted version

  - ### getSliderFullUnselectedStyle

    public Style getSliderFullUnselectedStyle()

    Returns the `com.codename1.ui.plaf.Style` used to paint the slider when its full

    ###### Returns

    the Style object that shows a completely full style.

  - ### getSliderFullSelectedStyle

    public Style getSliderFullSelectedStyle()

    Returns the `com.codename1.ui.plaf.Style` used to paint the slider when its full and selected

    ###### Returns

    the Style object that shows a completely full style.

  - ### getSliderEmptyUnselectedStyle

    public Style getSliderEmptyUnselectedStyle()

    Returns the `com.codename1.ui.plaf.Style` used to paint the slider when its full

    ###### Returns

    the Style object that shows a completely full style.

  - ### getSliderEmptySelectedStyle

    public Style getSliderEmptySelectedStyle()

    Returns the `com.codename1.ui.plaf.Style` used to paint the slider when its full and selected

    ###### Returns

    the Style object that shows a completely full style.

  - ### getStyle

    public Style getStyle()

    Returns the current Component Style allowing code to draw the current component, you should normally use getUnselected/Pressed/DisabledStyle() and not this method since it will return different values based on component state.

    ###### Returns

    the component Style object

    Overrides:
      `getStyle` in class `Component`

  - ### calcPreferredSize

    protected Dimension calcPreferredSize()
    Return the size we would generally like for the component
    Overrides:
      `calcPreferredSize` in class `Label`

  - ### paintComponentBackground

    public void paintComponentBackground(Graphics g)
    Paint the progress indicator

  - ### isVertical

    public boolean isVertical()

    Indicates the slider is vertical

    ###### Returns

    true if the slider is vertical

  - ### setVertical

    public void setVertical(boolean vertical)

    Indicates the slider is vertical

    ###### Parameters

    - `vertical`: true if the slider is vertical

  - ### isEditable

    public boolean isEditable()

    Indicates the slider is modifyable

    ###### Returns

    true if the slider is editable

    Specified by:
      `isEditable` in interface `Editable`
    Overrides:
      `isEditable` in class `Component`

  - ### setEditable

    public void setEditable(boolean editable)

    Indicates the slider is modifyable

    ###### Parameters

    - `editable`: true if the slider is editable

  - ### pointerPressed

    public void pointerPressed(int x, int y)
    Description copied from class: `Component`

    If this Component is focused, the pointer pressed event will call this method

    ###### Parameters

    - `x`: the pointer x coordinate

    - `y`: the pointer y coordinate

    Overrides:
      `pointerPressed` in class `Component`

  - ### pointerDragged

    public void pointerDragged(int x, int y)

    If this Component is focused, the pointer dragged event will call this method

    ###### Parameters

    - `x`: the pointer x coordinate

    - `y`: the pointer y coordinate

    Overrides:
      `pointerDragged` in class `Component`

  - ### fireClicked

    protected void fireClicked()
    When working in 3 softbutton mode "fire" key (center softbutton) is sent to this method in order to allow 3 button devices to work properly. When overriding this method you should also override isSelectableInteraction to indicate that a command is placed appropriately on top of the fire key for 3 soft button phones.
    Overrides:
      `fireClicked` in class `Component`

  - ### isSelectableInteraction

    protected boolean isSelectableInteraction()

    This method allows a component to indicate that it is interested in an "implicit" select command to appear in the "fire" button when 3 softbuttons are defined in a device.

    ###### Returns

    true if this is a selectable interaction

    Overrides:
      `isSelectableInteraction` in class `Component`

  - ### pointerReleased

    public void pointerReleased(int x, int y)

    If this Component is focused, the pointer released event will call this method

    ###### Parameters

    - `x`: the pointer x coordinate

    - `y`: the pointer y coordinate

    Overrides:
      `pointerReleased` in class `Component`

  - ### keyReleased

    public void keyReleased(int code)

    If this Component is focused, the key released event will call this method

    ###### Parameters

    - `keyCode`: the key code value to indicate a physical key.
    Overrides:
      `keyReleased` in class `Component`

  - ### keyPressed

    public void keyPressed(int code)

    If this Component is focused, the key pressed event will call this method

    ###### Parameters

    - `keyCode`: the key code value to indicate a physical key.
    Overrides:
      `keyPressed` in class `Component`

  - ### getIncrements

    public int getIncrements()

    The increments when the user presses a key to the left/right/up/down etc.

    ###### Returns

    increment value

  - ### setIncrements

    public void setIncrements(int increments)

    The increments when the user presses a key to the left/right/up/down etc.

    ###### Parameters

    - `increments`: increment value

  - ### addDataChangedListener

    public void addDataChangedListener(DataChangedListener l)

    Adds a listener to data changed events, notice that the status argument to the data change listener shouldn't be relied upon.

    ###### Parameters

    - `l`: new listener

  - ### removeDataChangedListener

    public void removeDataChangedListener(DataChangedListener l)

    Removes a listener from data changed events, notice that the status argument to the data change listener shouldn't be relied upon.

    ###### Parameters

    - `l`: listener to remove

  - ### addActionListener

    public void addActionListener(ActionListener l)

    Action listeners give a more coarse event only when the user lifts the finger from the slider

    ###### Parameters

    - `l`: the listener
    Specified by:
      `addActionListener` in interface `ActionSource`

  - ### removeActionListener

    public void removeActionListener(ActionListener l)

    Action listeners give a more coarse event only when the user lifts the finger from the slider

    ###### Parameters

    - `l`: the listener
    Specified by:
      `removeActionListener` in interface `ActionSource`

  - ### isRenderPercentageOnTop

    public boolean isRenderPercentageOnTop()

    Indicates that the value of the slider should be rendered with a percentage sign on top of the slider.

    ###### Returns

    true if so

  - ### setRenderPercentageOnTop

    public void setRenderPercentageOnTop(boolean renderPercentageOnTop)

    Indicates that the value of the slider should be rendered with a percentage sign on top of the slider.

    ###### Parameters

    - `renderPercentageOnTop`: true to render percentages

  - ### isRenderValueOnTop

    public boolean isRenderValueOnTop()

    ###### Returns

    the renderValueOnTop

  - ### setRenderValueOnTop

    public void setRenderValueOnTop(boolean renderValueOnTop)

    ###### Parameters

    - `renderValueOnTop`: the renderValueOnTop to set

  - ### getMaxValue

    public int getMaxValue()

    ###### Returns

    the maxValue

  - ### setMaxValue

    public void setMaxValue(int maxValue)

    ###### Parameters

    - `maxValue`: the maxValue to set

  - ### getMinValue

    public int getMinValue()

    ###### Returns

    the minValue

  - ### setMinValue

    public void setMinValue(int minValue)

    ###### Parameters

    - `minValue`: the minValue to set

  - ### getThumbImage

    public Image getThumbImage()

    The thumb image is drawn on top of the current progress

    ###### Returns

    the thumbImage

  - ### setThumbImage

    public void setThumbImage(Image thumbImage)

    The thumb image is drawn on top of the current progress

    ###### Parameters

    - `thumbImage`: the thumbImage to set

  - ### shouldBlockSideSwipe

    protected boolean shouldBlockSideSwipe()
    A component that might need side swipe such as the slider could block it from being used for some other purpose when on top of said component.
    Overrides:
      `shouldBlockSideSwipe` in class `Component`